In 1998, 3D accelerated cards were much more accessible to the average consumer and major strides were made in performance and price. The years leading up to the millennium were very exciting from a graphics hardware perspective. The majority of DOS games don’t offer 3D acceleration but because I wanted a system that would run some Windows 9x based titles, a 3D card would be ideal for that genuine experience. I’d simply be interested in something with decent 2D image quality and enough VRAM to support the resolutions I’d want to use. If this were a pure a DOS build, the card I chose wouldn’t matter very much. Today, the focus will be on graphics cards. In Part 1 of this series, I took a close look at the Asus P2B slot-1 motherboard and some CPU options.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |